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Doom The Game And The Movie

DOOM THE VIDEO GAME
Doom is a 1993 computer game by id Software that is among the landmark titles in the first-person shooter genre. It is widely recognized for its pioneer use of immersive 3D graphics, networked multiplayer gaming, and the support for players to create custom expansions (WADs). Distributed as shareware, Doom was downloaded by an estimated 10 million people within two years, popularizing the mode of gameplay and spawning a gaming subculture; as a sign of its impact on the industry, games from the mid-1990s boom of first-person shooters are often known simply as "Doom clones". Its graphic and interactive violence[2] has also made Doom the subject of much controversy reaching outside the gaming world.

The Doom franchise was continued with Doom II: Hell on Earth (1994) and numerous expansion packs, including The Ultimate Doom (1995), Master Levels for Doom II (1995), and Final Doom (1996). Originally released for PC/DOS, these games have later been ported to many other platforms, including nine different game consoles. The series lost mainstream appeal as the technology of the Doom game engine was surpassed in the mid-1990s, although fans have continued making WADs, speedrunning, and modifying the source code which was released in 1997. The franchise again received popular attention in 2004 with the release of Doom 3, a retelling of the original game using new technology, and an associated 2005 Doom motion picture..

DOOM THE MOVIE

A movie based on the series has been widely expected since the first game's original release in 1993. In 1994 or 1995, id Software sold Doom movie rights to two movie studios, reportedly Universal Pictures and Columbia Pictures, but the rights expired apparently due to a lack of timely production. For the next eight or nine years, the movie project lingered in development hell. In 2002, it was reported that Warner Brothers acquired live action movie rights to Doom from id Software. Sometime in 2003, Warner Brothers lost the rights, and they were subsequently given to Universal Pictures; Universal got the movie moved into production in 2004.

There has been a lot of criticism offered against the movie on message boards. For instance, on movie review websites such as the Internet Movie Database, many claim that this movie has failed, just like, in their opinion, all other video game to movie translations. This is because Hollywood's attempts to give video games more mainstream appeal usually backfire, through excessive "watering down," abbreviation, or unwarranted "enhancements." Thusfar, such criticism has been arguably substantive, for the movie omits or redefines traditional supernatural themes with purely secular themes, such as genetic experimentation and psychological evolution, which has led many fan to liken the plot as "Resident Evil in space". Many speculate that these changes, ordered by certain executives at Universal, are due to fear of possible negative reactions by the public, especially from Christian groups. But, as with the release of Doom 3, the controversy over this movie will remain, especially between hardcore and casual Doom fans.

 


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Doom 2
The Orginal Doom

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